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Mat's Sketchbook
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Author:  Mat [ Fri May 15, 2015 4:07 pm ]
Post subject:  Mat's Sketchbook

Thought I would make a sketchbook and put what work I do.

Recently been practicing some heads

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Male Head

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Author:  Worzel [ Sun May 17, 2015 8:56 pm ]
Post subject:  Re: Mat's Sketchbook

Cool! I notice some parts get quite detailed before other parts even exist. Is that your normal workflow, or do you also block out the whole face before refining?

Author:  Mat [ Mon May 25, 2015 11:59 am ]
Post subject:  Re: Mat's Sketchbook

Thanks, Roger. I usually bock out the whole face but my brain usually turns off and I end up doing whatever. Should really stick with blocking out the overall shape more though

Tried rendering out some Hair with Arnold. I think I didn't layout the UV's for the eyelashes well enough since there are a lot of missing spots.

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Author:  Mat [ Thu Jun 04, 2015 2:39 pm ]
Post subject:  Re: Mat's Sketchbook

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I also uploaded a few models to my website that can be viewed with Marmoset viewer.
http://matthewtan.com/
Warning: The two comicon piece are about 50mb since I wanted to keep the textures at their full size

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Author:  Mat [ Fri Jun 05, 2015 4:06 am ]
Post subject:  Re: Mat's Sketchbook

Did some more work on Goku

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Author:  Mat [ Mon Jun 08, 2015 2:37 pm ]
Post subject:  Re: Mat's Sketchbook

Finished my Goku Piece. It was made for practice for 3D printing, learnt a lot of mistakes. Not happy with the pose but the way approached it made it really hard to repose so that is something I have learnt for next time

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Author:  Worzel [ Thu Jun 11, 2015 8:54 pm ]
Post subject:  Re: Mat's Sketchbook

Looks cool. Is it in pieces to help with the printing, or so you can use different colour material for the different parts perhaps?

Author:  Mat [ Thu Jun 11, 2015 11:01 pm ]
Post subject:  Re: Mat's Sketchbook

Thanks, It was so it would hopefully be easier to print as well as learning to be able to cut where I would want. I'm talking to a friend who actually does 3D Printing for business and he suggested that it maybe able to be printed in as little as 3 pieces. So I will have to talk to him more and get a photo when it's done.

Author:  Mat [ Mon Jul 06, 2015 11:34 pm ]
Post subject:  Re: Mat's Sketchbook

Had some spare time to do some doodle. Cloth was done using MD

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Author:  Mat [ Fri Jul 10, 2015 2:34 am ]
Post subject:  Re: Mat's Sketchbook

was originally suppose to be just a bust, but I got a bit carried away. Cloth done with Marvelous Designer

Also some head progressions
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Author:  Xander_3d [ Sun Jul 12, 2015 6:50 pm ]
Post subject:  Re: Mat's Sketchbook

great work man! stunning

Author:  Mat [ Sun Jul 12, 2015 11:47 pm ]
Post subject:  Re: Mat's Sketchbook

Xander_3d: Thanks, appreciate it.

I did a bit of cloth detailing in zbrush. Only had about an hour or so

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Author:  Worzel [ Mon Jul 13, 2015 12:18 am ]
Post subject:  Re: Mat's Sketchbook

Looks great! Maybe the hands (or just fingers?) seem a bit too big.

Author:  Mat [ Sat Jul 25, 2015 6:10 pm ]
Post subject:  Re: Mat's Sketchbook

Thanks Roger, yup I still need to work on the Hands. I had a bit more time also made a custom skin shader to try out.

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Author:  Mat [ Tue Aug 11, 2015 3:44 pm ]
Post subject:  Re: Mat's Sketchbook

Was asked to showcase some of my skills for a company so they asked if I could make a police officer to fit in their game.

cloth so far done in MD, didn't have a base to work off from so had to make everything from scratch. Also not too confident about my hard-surface modeling but I need to learn

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I've finished the Glock 17 but haven't taken any screenshots yet. So those images are the older versions, no trigger,slide lock,magazine etc.

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