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 Post subject: Looking for critique on this animation :)
PostPosted: Mon Feb 09, 2015 8:35 pm 
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Tusken Raider
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Hi!

I'm new to animation but I'm trying to animate a character I rigged and here's sort of where I'm at right now. Would love some feedback from someone who's more experienced.

The end is a bit choppy, haven't quite gotten there yet. After this I'm having him transition into a roar.


Cheers! :)


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 Post subject: Re: Looking for critique on this animation :)
PostPosted: Tue Feb 10, 2015 12:04 am 
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Hey man, looking good. I've just had a quick look, but I'll do some feedback in the morning! What animals did you use as reference for the movement?

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 Post subject: Re: Looking for critique on this animation :)
PostPosted: Tue Feb 10, 2015 9:28 am 
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Thanks Roger! Looking forward to it.

During the modelling I was looking primarily at big cats and reptiles. I've been far worse at looking up reference during animation, the only clip I've been having a look at is this: http://youtu.be/xmR1ee223zQ?t=1m22s
And that creature has different anatomy obviously, I used it more for timing I guess.


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 Post subject: Re: Looking for critique on this animation :)
PostPosted: Tue Feb 10, 2015 11:46 am 
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I haven't seen the movie, but looking at that clip of the creature walking out of the cave/cell, there are questions I'd ask about it's locomotion. The thing that stood out straight away were the legs being very wide apart. If you look at creatures which have legs wide apart, like the komodo dragon (video below) you'll notice it walks with 'diagonal pairs' of legs. Eg, the front-left and back-right legs will move together. It's a fairly stable way to walk.

If you look at an elephant walk (video at bottom) it uses the same walk that's in the Star Wars reference, but it's legs are very close together, so the body weight is supported easily. It's a very common walking gait used by dogs, cats, lions, etc, so I can imagine it'd be the first thing an animator would go to.

Using a walking gait like that (dog/cat), but on a creature with legs wide apart, I'd expect a lot more side-to-side body movement, which would increase in distance the slower the creature walked. If you watch the Star Wars reference, just before the legs go out of frame (bottom of screen), you can see the back-left foot swing forwards, while the front-left leg also lifts off the ground. This means both left legs are in the air at the same time, which means the body should lean to the right a little to counteract.

But I don't really see any weight shifting side to side during the walk (on the Star Wars reference), so it feels a bit light to me. And I'd be interested to see what it looked like with a lizard style walk (diagonal pairs of legs moving together), which would give it better support, before settling on a final walking gait.

So I'd say you can improve on what you have, keeping all that stuff in mind! Think about shifting the weight away slightly from the legs that are in the air, then reverse for the other legs. Then you'll also get some nice 'weight' follow through.

Food for thought!

Komodo Dragon walk...





Elephant walk...


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 Post subject: Re: Looking for critique on this animation :)
PostPosted: Tue Feb 10, 2015 2:30 pm 
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Thanks a lot! Definitely some food for thought there!

Will have a better look at some reference before I proceed. I'll report back when I've made some progress :)

Cheers.


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 Post subject: Re: Looking for critique on this animation :)
PostPosted: Mon Feb 16, 2015 4:56 am 
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Hey buddy, looking good! Whats this for?


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 Post subject: Re: Looking for critique on this animation :)
PostPosted: Mon Feb 16, 2015 6:59 pm 
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Cheers Martin, just a personal project I was working on for a couple of weeks after Christmas. Got held up though but I kind of got back into it. I'll make sure to finish it, haha.


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 Post subject: Re: Looking for critique on this animation :)
PostPosted: Sun Feb 22, 2015 7:16 am 
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Sorry i can't be of more help, but i really like it!! :) cool creature too.


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 Post subject: Re: Looking for critique on this animation :)
PostPosted: Sun Feb 22, 2015 7:13 pm 
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Hey Matt
At the 1 second mark his back legs seem to do something weird and the fins at the top might be leaning a little to far each step.
Other than that it is awesome! Looks very elegant.


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 Post subject: Re: Looking for critique on this animation :)
PostPosted: Sat Feb 28, 2015 11:30 pm 
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Thanks Xander! :)

Thanks for your feedback Thomas! I'll look into it when I get back to this animation! :) Cheers.


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